Marvel Snap

INFO

DETAILS

Marvel Snap is a collectible card game developed by Second Dinner. It runs out of the Steam client on PC but primarily is played via the mobile apps for iOS and Android.

I worked as a UX designer for this client, focusing on monetization feature design, visuals, and around game systems. I worked both in Figma and in Unity, providing wireframes, visual mockups, and in-engine implementation. Some specific shipped content was:

  • Front page promo for new store items (UX flows, layout and visual design, implementation, materials)
  • New rarity banner (UX flows, visual design, implementation)
  • Album feature upgrades (UX flows, layout and visual design, implementation)
  • Store purchasing upgrades (UX flows, layout and visual design, implementation)


Some common tasks I did were:

  • Mapped detailed flows for engineers in Figma
  • Implemented UI and visuals in Unity, including creating animated materials.
New Variants Promo
Spotlight Variant Rarity
Album Reward Updates